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Jasper Ritsema
Jasper Ritsema
3D Character Artist
Apeldoorn, Netherlands

Summary

3D character artist.
Looking for Freelance / Remote / Full-Time employment.

( No AI / NFT / Crypto )

(2017 - Present )
3D Character Artist - See below for professional experiences

( 2011 - 2017)
School: NHTV University of Applied sciences in Breda
Course: B Game Architecture & Design ( 3D visual art )
Degree: Bachelor of Science ( BSc )

(2007 - 2011 )
School: Grafisch Lyceum Utrecht
Course: Game Art & Design
Degree: MBO ( Foundation degree / Community College )

Skills

3D ModelingDigital SculptingConcept ArtIllustrationTexturing

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Quixel Suite
Quixel Suite
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Marvelous Designer
Marvelous Designer

Productions

    • Video Game
      Call of Duty: Infinite Warfare
    • Year
      2016
    • Role
      Elite3D Character Artist , Contract work for Call of Duty: Infinite Warfare
    • Company
      Elite3D

Experience

  • 3D Character Artist at Freelance / Remote
    Apeldoorn, Netherlands
    August 2022 - Present

    Freelance 3D Character Artist - I specialize in sculpting physical collectibles / figurines as well as game res characters.

  • 3D Character Artist at Hans Boodt Mannequins
    Zwijndrecht, Netherlands
    March 2018 - August 2022

    3D Character Artist - During my time at HBM I was responsible for designing and sculpting custom true to life mannequins as well as props, art pieces and collectibles to be 3D printed and manufactured for use in store fronts, merch shops and art galleries.

  • Intern 3D Character Artist at Elite3D
    Valencia, Spain
    February 2016 - July 2016

    Intern 3D Character artist at Elite3D, contract work for Call of Duty: Infinite Warfare

  • Intern 3D Artist at Sticky Studios
    Utrecht, Netherlands
    September 2010 - February 2011

    During my internship at Sticky Studios I've worked on several advergames and casual games for clients such as :

    Warner Bros. ( Title: Sucker Punch : Annihilation )

    Nickelodeon ( Title: Nick Racers : Revolution 3D )

    Jeep / W+K ( Title: Jeep Experience )

    Ministry of Traffic ( Title: Top Driver " Verkeerstalent Online" )

  • Intern 3D Artist at Soepel Games
    Amsterdam, Netherlands
    January 2010 - June 2010

    Canceled Nintendo DS game "Body & Brain" ( work title )

    As an intern I was responsible for creating 3D assets, environments and 2D character sprites.